showing 1 - 50 of 52 gameschevron_leftchevron_right

namepublisher(developer)year arrow_upwardtagsdescription
The Terminator Mindscape (Radical Entertainment)1992 1980s 2020s 20thcentury 21stcentury apocalyptic city city-losangeles-ca cyborgs earth firearms future grenades movie northamerica past postapocalypse robots ruins terminator timetravel [b]1980s[/b] - 1984
[b]2020s[/b] - 2029
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James Bond Jr. T*HQ;GameTek (Eurocom)1992 cartoon earth europe firearms parallaxscrolling postcoldwar runandgun NES-JB-??? developed by Eurocom, and published by GameTek 1992 in Europe
NES-JB-USA developed by Eurocom, and published by T*HQ 1992 in the USA
1 player only
[Zerothis]***The Name is Bond, James Bond Jr.

The world's greatest scientists have disappeared and now it's up to you as James Bond Jr. to rescue them! Intelligence reports indicates that your old enemy S.C.U.M Lord has imprisoned them on his island fortress in the Carribean. You head out on four dangerous missions to save the scientists and thwart S.C.U.M. Lord's plans!

The action never stops! Deactivate missile before they launch to disaster. Crack open safes that hold blueprints of the menacing World Domination Device and use your well-honed combat prowess against scores of enemy agents. Surprises wait around every corner!

Collect weapons and shields to become an unstoppable force of one!
A special potion transforms you into a powerful Werewolf!
Jet Pac feature brings your battles to the skies!
[T.HQ]
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Mig-29 Soviet Fighter  Codemasters;Camerica (Codemasters)1992 aerodyne aeroplane aircraft-mig29-fulcrum bombs bossbattles coldwar earth fighteraircraft firearms guidedweapons mp-cooperative naturalistic nuclearweapons rockets socialistprotagonist sovietunion uvl-descriptionincomplete weaponplot 1 player or two players in hotseat cooperative play.
Fly your MiG-29 in missions against spy, traitors, & thieves bent on helping enemies of the Soviet Union during the Cold War. Weapons include missiles, guided bombs, and tactical nuclear weapons. Should you be shutdown in 2 player mode, your comrade (player 2) will take your place in his MiG-29 without interruption to gameplay. Player 1 will takeover after player 2 is shutdown continuously until someone is out of lives.

Dispite displaying a 1989 copyright, the NES version was not published until 1992
[Zerothis]
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Cowboy Kid  Romstar;Visco (Visco;Pixel)1991 consoleclassix firearms gunslingers western ウエスタンキッズ (Western Kids) published 1991-09-13 in Japan.
NES-9C-USA, Cowboy Kid published 1992-01 in the USA
1 player or 2 players simultaneous cooperative.

ウエスタンキッズ mean "Children of the West"
[Zerothis]
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The Lone Ranger Konami1991 ammomagazines city-tuscon-az consoleclassix earth firearms handguns northamerica publictransit shotguns texas trains usa western zapper labelimageminimize
Motor City Patrol Matchbox (Source Research and Development)1991 consoleclassix driving firearms lawenforcerprotagonist labelimageminimize
The Untouchables  Ocean;Altron (Special FX Software)1991 1920s city-chicago-il consoleclassix firearms gangsters movie runandgun score timelimit You control Eliot Ness' elite squad of crimebusters. The ALleyway Shootous, the Warehouse Bust, the Border Raid, the Train Station Confrontation and the Final Rooftop Duel enable you to re-live the knife-edge existence of Eliot Ness, as you crusade through 1920's Chicago in search of Capone's retribution. Take on the Mob as you lead the Untouchables on their most exciting and challenging mission... With seven levels of explosive action and a thrilling climax! labelimagesubject
Dirty Harry: The War Against Drugs Mindscape (Gray Matter)1990 city city-sanfrancisco-ca firearms lawenforcerprotagonist movie savepassword You're detective Harry Callahan. He doesn't break cases. He smashes them! And this time, Dirty Harry is out to smash a burgeoning drug smuggling operation that threatens to bring the San Francisco P.D. to its knees. Follow the trail of the ruthless drug kingpin. Sweep the kingpin's criminal scum from the streets, sewers and dockyards of San Francisco. Crack the case and face the kingpin himself in a blazing showdown on Alcatraz. It's an all-out war of good versus bad. Go ahead. Make your day. labelimagesubject
CrossFire  Kyugo Boueki1990 aimdirlimit bossbattles firearms helicopters ladders projectilelimit runandgun submarines labelimageminimize
The Punisher LJN (Beam Software)1990 20thcentury aimmode assaultrifles bossbattles city comic consoleclassix crates earth firearms grenades handguns latemodernperiod limitedcapacity lives marvel northamerica revenge score thepunisher [media=youtube]https://youtu.be/FpSslePUnfs[/media]***
[90]***Who says crime doesn't pay? Frank Castle - A.K.A The Punisher - does, that's who. A devoted family man and honored detective... until the mob changed all that. Now he's out to seek revenge as Marvel Comics' ultimate payback warrior! As The Punisher, you've got street smarts and an explosive arsenal of portable weaponry... from a clip-fed automatic pistol to a heavy-duty military assault rifle (not to mention the shoulder-mounted surface-to-surface rocket launcher). Your target: Kingpin - The BIGGEST of the big bosses. But first you've got to take on hundreds of thugs, hoods, felons and low-life criminals on each of the six challenging levels. This is real "arcade-style" action - and everything's a target! And don't forget, while you're out hunting them... they're out hunting you!
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Time Lord  Milton Bradley (Rare)1990 13thcentury 17thcentury 1940s 19thcentury 30thcentury alienmenace aliens birds bossbattles caribbean consoleclassix dogs dragons england firearms france lives pirates progressleft score swords timelimit timetravel unarmedfighting usa western worldwar2 It is the year 2999, and warriors from the planet Drakkon are launching a savage attack on Earth. Their weapon: a powerful time travel device. Their objective: to control us by changing the course of our history. To win this war, we must meet the Drakkons on a unique and dangerous battleground: our own past! You are a fearless fortune-hunter, hired by desperate scientists for an experimental journey into the 4th dimension. Your code name is Time Lord. Your mission: blast into the past to save the present from certain doom! Battle the aliens in four historical time zones. Search for weapons sent back by the scientists - and decide when to use them. Solve puzzles to collect the mysterious Orbs that hold the secret of time travel. Be cautious yet quick, Time Lord. You have one short year to free history or be history! And the evil Drakkons have all the time in the world...***
[37]***
[29]***
[27]***NES-LZ-USA, 1990-09 in the USA
NES-LZ-UKV, 1991, in the UK

Amazing how buildings don't change shapes at all over a 3000 year period.
[Zerothis]
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Dick Tracy Bandai (Realtime Associates)1990 1930s city city-chicago-il comic consoleclassix dicktracy firearms gangsters lawenforcerprotagonist lutris tommygun usa Ace detective Dick Tracy pored over the crime files and mug shots that littered the desk in his dimly lit office down at police headquarters. "This crime wave has to be the work of Big Boy Caprice," he thought to himself. "I can smell his greasy handiwork behind each of these cases. But, I need to get some hard evidence on him. If only I can nab some of his hoods - Itchy, Flattop and the rest. I'd rearrange their thinking and have them singing like that nightclub temptress, Breathless Mahoney. Then I could put Caprice behind bars for good." Suddenly, Tracy's two-way wrist radio seized the detective's attention... "Calling Dick Tracy, calling Dick Tracy." He sprang to his feet and burst into the squad room shouting "O.K., boys, let's go. This could be our big break!" labelimagesubject
NARC Acclaim Entertainment (Rare)1990 beltscroller bossbattles city concession-enemy consoleclassix dogs earth firearms goldbars indoors langinsignificant latemodernperiod lives naturalistic outdoors runandgun score serious submachineguns unnecessarykilling walking You are Max Force... you mission...bust Mr. Big and destroy his dreaded criminal empire...seize all contraband, stolen money, illegal weapons...use rocket bombs, high-powered machine guns...apprehend all suspects...protect the innocent and punish the guilty...stop at nothing!***1 player or 2 players simultaneous cooperative.

At the end of each level, each player is awarded bonus points for various actions. The tally of arrested enemies is where the most bonus points can be accumulated. Somewhat symmetrical to actual life, killing enemies and taking their stuff offers immediate rewards during gameplay, including a better chance of survival; but taking the higher risk to do things right has a greater reward (if you live that long).
[Zerothis]
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Mad Max Mindscape1990 arena assaultrifles ballistics bartering controllablehelplessness crates crossbows dissolvingcorpses driving earth explosives firearms fuel future hunger indoors inventory jumping keys landvehicle limitedcapacity movie naturalistic outdoors postapocalypse savepassword shopping shotguns vehicularcombat walking wheeledvehicle To understand you must go back, to when the world was powered by the black fuel. For reasons long forgotten, two mighty tribes went to war and touched off a blaze which engulfed them all. Without fuel they were nothing. Man began to feed on man. The gangs took over the highways, ready to wage war for a tank a gas. In the maelstrom of decay, ordinary men were smashed...men like Max -- a man who wondered out into the wasteland. And it was there, in that blighted place, that he learned what it takes to survive.

And now it's your turn. Survive multiple levels of holocaust on the highways, mayhem in the mine-shafts, and anarchy in the arenas. Then face the final challenge -- if you dare.
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Cabal Milton Bradley (Rare)1990 consoleclassix firearms grenades lives militantprotagonist score [media=youtube]https://youtu.be/kI4PXTyYRGI[/media]***Sweep through the occupied territory of D.R.A.T. - the Dreaded Republic of Allied Terrorists. You must blast your way through 20 action-packed screens. You'll be armed to the teeth with a powerful assault rifle and destructive grenades. Pick up extra firepower as you go, and pulverize everything in your path! Rely on your quickness, accuracy and savage wit to survive the fierce attacks from land, sea and air. Wipe out the entire terrorist camp before they wipe out you. It's the ultimate test. Are you ready to dare the danger?***1 player or 2 players simultaneous cooperative.
[Zerothis]
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Mechanized Attack SNK1990 beach consoleclassix earth firearms futuristic grenades limitedcapacity lives robots score zapper At first, it looked like just another revolution. But reports have come in that the rebel forces are backed by an unusual array of high-tech weaponry - and that the rebel soldiers may actually be a fearsome new breed of fighting robots! If this revolution succeeds, the safety of the entire world may be threatened... And that's where you come in. You must attempt to infiltrate the island base of the rebel forces. But before you even reach the shore, you'll have to contend with enemy gunboats, frogmen, choppers, and destroyers. If you make it to the island, you'll find it patrolled by enemy soldiers armed with machine guns, daggers and grenades; vicious attack dogs; and lethal airborne probes, programmed to destroy intruders on sight. Other unknown dangers lie in wait as well. But if you manage to reach the rebel headquarters, you will face the most terrifying threat of all - only no one has made it back to reveal its nature! You'll be equipped with a complete arsenal - an assault gun, rocket launcher and grenades - to provide you with a fully mechanized system of attack. You haven't got a minute to waste - it's time to launch your MECHANIZED ATTACK! labelimagesubject
Puss 'N Boots: Pero's Great Adventure Electro Brain (Shouei System)1990 19thcentury aerodyne aeroplane anime anthropomorphicanimals anthroprotagonist city-london-uk city-newyork-ny consoleclassix domesticcats earth england explosives felidprotagonist firearms landvehicle latemodernperiod lives neareast newyorkstate northamerica ocean past pussinboots score submarine underwater usa walking western wheeledvehicle Pero is Puss N' Boots of storybook fame and he's caught up in a whirlwind adventure, traveling through time and around the world! True-blue Pero has been "cat-apulted" back through time by the terrible Count Gruemon. Now Pero must cross many dangerous lands to defeat Count Gruemon and recover the Time Machine which will return Pero home. It's a "cat-astrophe!" labelimagesubject
Snake's Revenge: Metal Gear II Konami;Ultra Games (Konami)1990 alternatetimeline cablecars consoleclassix earth firearms metalgear noncanon stealth After his ironclad plan to rule the world rusted away, crazed Colonel Vermon CaTaffy went psycho. Unfortunately, your two best friends took the brunt of his frenzy and lost their fight to live. As nutty as ever, CaTaffy has sought asylum from the world's premiere bad guy - Higharolla Kockamamie. Grateful to this 'Rolla Radical, the Colonel has donated the biggest, baddest Ultra-Sheik Nuclear Attack Tank to his fellow madman's world dominating cause. Now your mission is to not only save Earth, but to inflict revenge. It's a job you'll definitely take personally as you infiltrate a nation of armed lunatics. Blow up a battleship. Hijack a train. Locate dozens of weapons and a truth serum that'll force enemy commanders to spill their guts. Then, destroy Vermon, Higharolla and the Earth Threatening Device with one lethal blow. All this, while staying in radio contact with a foxy spy named Jennifer and a Stealth copter pilot who'll be hovering nearby. So whaddaya think, Snake - are you commando enough to handle this Kockamamie scheme?***
[64]***
[37]***
[32]***
[29]***
[27]
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Heavy Barrel  Data East1990 bossbattles firearms grenades helicopters lives mp-cooperative powerups runandgun score tanks uvl-sku walking The impossible and unthinkable has happened. Terrorists have seized the underground control complex of a nuclear missile site. It's up to you to infiltrate the installation and eliminate the leader of the terrorist army. It won't be easy. Powerful tanks, treacherous waterways and the bridges are all part of enemy territory now. The only weapon you'll be able to defeat the terrorists with is HEAVY BARRELL - but it's been dismantled and is in pieces inside the installation itself. Once you've battled your way inside, you must find the keys and reassemble the weapon. Brute force alone won't defeat the terrorists. This isn't a job for just anyone. That's why you are here! labelimagesubject
Code Name: Viper  Capcom1990 birds consoleclassix deadlywater deathpits directionalforce-movingsurface firearms jungle lives rescue savepassword southamerica timelimit
[70]***Deep in the jungles of South America, you're on the mission of your life. Your commander must think you're superhuman. He's instructed you to destroy a powerful drug cartel, free innocent hostages and take down the murderous Drug Lord. No sweat, right? As you slip into the drug cartel's bases, you find yourself hopelessly outnumbered. Your only chance is to get better firearms and ammo, and find your fellow agent with the bombs.
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Mottomo Abunai Deka  Toei (Micronics)1990 firearms runandgun tvseries labelimageminimize
Robocop  Data East;Ocean (Sakata SAS)1989 2040s 21stcentury 3rdmillennium bossbattles city-detroit-mi consoleclassix cybernetics cyberpunk cyborgprotagonist cyborgs earth firearms future handguns lawenforcerprotagonist megacorps movie naturalistic northamerica robocop robots runandgun score transhumanism walking A sadistic crime wave is sweeping through old Detroit. The situation is explosive - in fact, it is so bad, a private corporation, O.C.P., has assumed control of the police force. Then, a research team creates an unstoppable, indestructible law enforcement cyborg - named RoboCop. Using a wild assortment of weapons, including RoboCop's Special Issue Auto-9, you must stop every sleazeball criminal you encounter with deadly, piercing accuracy. But beware, there are forces on the street - and within O.C.P. - that will stop at nothing to see RoboCop eliminated. Make your way past 6 levels of street thugs, Boddicker and the powerful ED-209 to your final battle with Dick Jones. Prepare yourself for non-stop action in one of the most explosive games you will ever play. It's going to take more than a cop to clean up the scum of old Detroit - it's going to take RoboCop. "Your move, creep."***
[66]***
[64]***
[52]***
[37]***
[27]***[b]Determining the Year[/b]
A bit of the script didn't quite make it to the big screen but was included in the novelisation. A news report says Sylvester Stallone died at the age of 97 from complications of a failed head transplant. This dates the story to 2043 or 2044. BTW, the RoboCop remake will be set in 2046.

RoboCop is an odd type of Cyber Punk. First off, it is pro-authority. Law enforcement are not just the good guys, their ideals and goals are shared by the protagonist and the audience is expected to root for this authority. Robocop dispenses justice against anti-authority punk criminals and usurping authorities. The megacorporation in the story really isn't, yet. Their doing all they can to become an all-powerful above-the-law entity, but their not there yet. In fact, the story, and one of the main enemies of it are a product of of this struggle. Their first step is too buy the Detroit police department. Not bribery, they [i]literally [b]buy[/b] it[/i]. The organisation, buildings, equipment, and yes, even the people become property of OCP. They hope to create a force of robot to assert authority Detroit. The goal of both protagonist and the megacorpaeration is to fight crime, but only on the surface. Each is actually motivated to enforce authority. OCP's Cyber Punk motives are hampered by a punk. Note the protagonist, RoboCop, is not the punk. The punk in the RoboCop story is actually a middle-executive of the would-be megacorporation, Bob Morton. He's not a software hacker, he's a hardware hacker. He augments Alex Murphy's body to create RoboCop. RoboCop then does all the software hacking in the story, including hacking his own digital [i]and biological[/i] software. It eventually takes a bit of social engineering to allow his biological moral code to direct actions that were not allowed by his digital moral code. The decisive battle was not in the streets, it took place in the mind of a cyborg. Digital life vs biological life. Digital life was not defeated, it merely took its rightful place and allowed biological life to take action. Robocop is really its more of a transhumanism story. A struggle to skip dystopian Cyber Punk by transitioning directly into Post Cyber Punk transhumanism where flesh and circuitry coexist for the betterment of mankind. Where the joined machine-man saves us from a dystopian future by preventing the rise of the megacorporation. Robocop a transhumanist messiah. Killed for supporting justice. Raised from the dead. First of the new man exerting proper authority to deliver the world from crime and undesired authority.
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Datsugoku: Prisoners of War  K Amusement Leasing;SNK (SNK)1989 beltscroller bossbattles consoleclassix firearms grenades lives militantprotagonist score throwingknives thrownweapons unarmedfighting [media=youtube]https://youtu.be/dDGQ3NLvGbM[/media]***
[70]***
[70]***Your code name is Bart. You are a captain of the Army Special Forces Unit "M". Your mission is to infiltrate GOON (Government of Offensive Network), a subversive organization whose aim is to break up the international economy and establish a worldwide smuggling ring. You will accomplish this by purposely being captured and imprisoned in their "escape-proof" armed camp. You'll have to fight your way out with your bare fists - but is you can break into the ammunition depot, you'll find grenades, knives, and M-16's to tip the odds in your favor. Your goal is to find and eliminate the leaders of GOON before they can carry out their diabolical scheme!
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Operation Wolf  Taito1989 consoleclassix firearms grenades helicopters jungle militantprotagonist noncombpenalty operationwolf rescue rewardingvandalism score wiivirtualconsole zapper A group of desperate terrorists is keeping hostages in their jungle fortress. As a member of the elite tactical squad Operation Wolf, you must invade their hideout, destroy their operations, and get the hostages out alive! Maneuver through a series of missions and fight off soldiers, patrol boats, helicopters, and more. The further you progress, the more enemies you'll have to defeat and the harder they'll try to stop you in your tracks (going so far as tossing knives and grenades at you or wearing armor). Each area along your path ends with a boss battle where you'll have to find and exploit each boss's particular weakness. To top it all off, your weapon options are also limited, so you'll need to conserve ammunition and grenades. Operation Wolf is said to be the most valiant and capable unit in the military-can you save the hostages and win the day? labelimagesubject
Rolling Thunder  Tengen;Namco;Gradiente (Arc System Works)1989 consoleclassix firearms handguns lawenforcerprotagonist rollingthunder runandgun savepassword score stereo timelimit Rolling Thunder: The name of the world's most powerful secret police force. You: It's best agent. But there's more. The enemy has captured beautiful agent Leila and is even now torturing her. You - and you alone - can save her. She can't hold out forever, so you better move fast! Armed with a handgun, you run and jump through treacherous passageways, blowing away enemy thugs. You can enter marked doors to collect bullets or special weapons like machine guns. The deeper you go, the more deadly the enemy becomes. This time, it's not just an action-packed game that tests your reflexes to the max. This time, it's personal!***
[70]
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Space Shadow: Hyper Shot  Bandai1989 aliens bossbattles firearms grenades timelimit labelimageminimize
Crime Busters Dismac;Bit Corp;Gradiente (Bit Corp)1989 1980s 20thcentury 2ndmillennium armyofone bank captives city earth firearms handguns indoors langinsignificant latemodernperiod lives naturalistic ninja nocorpses noenergyregen noncombpenalty outdoors present rescue score serious stationary thieves unlimitedammo warehouse zapper labelimageminimize
Raid 2020  Color Dreams;HES;Scaner (Color Dreams)1989 2020s 21stcentury 3rdmillennium city consoleclassix dystopian earth firearms future handguns latemodernperiod runandgun submachineguns walking The year is 2020 A.D. The evil drug kingpin Pitbull and his army of robots and brainwashed servants have crippled the law enforcement agencies of the world. You must seek out and destroy his communication and computer centers thus putting an end to his evil network of shipping and distribution. As you confront Pitbull's dealers and robotic "Cyborg" servants you will seize their drugs and money. The money will enable you to purchase the tools needed to overcome the obstacles in your path. Don't let the beauty of the streets fool you, for you are about to enter a world of laser beams, exploding mines and secret entrances. Engage your enemies as you traverse through the Pier, the Streets of Technopolis, and the Warehouse searching for clues. You will encounter more danger as you pilot a boat across the Swamp and travel through Space to an eventual confrontation with Pitbull himself in the Computer Center!***The HES release for Australian comes in normal, piggyback cartridge (a licensed cart is plugged into the back to make it work), and dongle (same as the piggyback but the pass-through slot is on a cable)

Brazil/South America version published by Scaner. Their logo uses the entire front label of the cartridge so the game is often referred to as "Scaner"

Some North American boxes remove the leading and trailing zeros from the barcode. The barcode however is complete and includes them. The correct UPC: is 0-96962-81003-0 despite these omissions.
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Toobin' Tengen1989 alligators earth firearms northamerica river score wetland TOOBIN' IS TOTALLY TUBULAR!

Wanna be a real party animal? Then, you just gotta play Toobin'! It's the most fun anyone can have on an inner tube!
You and a buddy can take turns paddling down a prehistoric swamp, jostling with dinosaurs and cavemen.
Or cruise down some modern city river where you'll try to evade nasty punks and slimy industrial sludge (ugh, real barfo!)
If that isn't far-out enough, then float down some Martian canals - where the water's purple and everything's really out of this world!
These are just examples, dudes. Toobin's got so many places to tube around, it'll blow your mind.
So jump in, the water's totally rad and bad!
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Guerilla War  SNK1988 bossbattles cheguevara consoleclassix fidelcastro firearms flamethrowers grenades helicopters lives mp-cooperative powerups runandgun score socialistprotagonist tanks unrestrictedviolence 1 player or 2 players simultaneous cooperative play.

A Contra style game staring Fidel Castro and Che Guevara fight side-by-side to topple the Batista dictatorship in Cuba, 1950. No, I'm not kidding. Of course only the Japanese version is so revolutionary. The versions published elsewhere changed the names to protect the revolutionaries. True story by-the-way. In the real invasion a mere 82 men crammed into one passenger boat invaded Cuba, facing an army and air force. 17 survived the initial battle including Castro's brother. Several of their men were discovered to be spys or in desperation had attempted to betray their fellows. These were exicuted. In this game, the invasion force is reduced to Castro and Che. "Che" is a Cuban word that means "Hey You". Much like the real life situation, Che is the main character doing the dirty work while Castro is the secondary character. In Japan, this game is called "Guevara War".
[Zerothis]
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Platoon Sunsoft (Ocean;Sunsoft)1988 asia asia-southeast bpjmindexed consoleclassix firearms forest grenades jungle militantprotagonist movie runandgun score tropic vietnam vietnamwar walking labelimageminimize
Dr. Chaos FCI;Pony Canyon (Marionette)1988 amoeboids bossbattles consoleclassix demons firearms fish grenades handguns knives knockback ladders mansion meleeweapons monsters rats savepassword underwater uvl-sku Originally a Famicom Disk System game. Apparently there was an obscure cartridge version published in Japan also.***The NES version of "Dr. Chaos" was released over a year after the original Famicom Disk System release in Japan. "Dr. Chaos" is an unusual action/platform game that reminded me of Konami's [game=#8335]The Goonies II[/game], because in both games you can explore special rooms in first-person-style adventure mode. In Dr. Chaos these rooms are only for finding extra weapons and ammo as well as the entries to warp zones. In those zones you make your way from left to right, kill a boss, collect a part of a super-weapon, and finally - and thats not really nice - walk back to the entrance of the zone in search for the next zone. The game is only average in graphics and music. It is playable, there are no control problems. But the game feels a bit repetitive. The warp zones are too similar, a few more graphical themes would have been nice. The adventure rooms look bland and undetailed and mainly consist of trying to open everything and hitting all the walls for finding hidden passages. Besides a few musical differences, the NES version is pretty much identical to the Famicom Disk System version.***A platformer with a twist, three different styles of play include traversing the main house, exploring the roooms in a faux 3d view, and finally platform jumping (and mutant killing) in alternate dimensions. labelimageminimize
Bionic Commando  Capcom1988 1980s 20thcentury bioniccommando censored consoleclassix firearms grapplinghook lives maleprotagonist militantprotagonist nazis notnintendocontentguid runandgun For two years, your people have struggled against the relentless onslaught of invading forces. With your army reduced to a handful and your artillery depleted, further resistance seems impossible. But in a hidden underground laboratory, a team of scientists has at last perfected a new kind of fighting machinery: a bionic arm that extends and contracts, providing unheard of strength and maneuverability. Combined with an arsenal of rapid-fire, armor-piercing and heat-seeking weaponry, this will put the power of an entire army in the hands of one man... one carefully chosen soldier, who has what it takes to become a new breed of unstoppable commando... a Bionic Commando. And you are that soldier! Your mission will take you through the heavily-patrolled wilderness surrounding the enemy headquarters and into the very heart of the fortress itself. Even to the most courageous soldier, it would seem an impossible challenge. But there has never been a soldier like the Bionic Commando!***
[64]***
[52]***
[37]***
[27]***A sleeper hit. In this version, you are a soldier who has to rescue Super Joe, hero of Commando.
When you get to near the end of the game, watch for a gruesome death. Pretty tricky to play, but not as tricky as the original arcade.***The Japanese title of the game translates to 'Hitler's Resurrection.'
[Jacquismo]***As mentioned above, this game is about Hitler, but all references to Hitler and the Nazis were removed from the US version. This patch will restore the original graphics and text:
[url=http://www.romhacking.net/hacks/82/]www.romhacking.net/hacks/82/[/url]
[cjlee001]
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Ikari Warriors II: Victory Road  K Amusement Leasing;SNK (Micronics)1988 aliens boomerangs bossbattles consoleclassix firearms grenades ikariwarriors mines monsters mp-cooperative otherworld powerups rockets runandgun shopping swords "Ikari Warriors II" is just as badly playable as its predecessor with stiff controls being the biggest problem. The levels are just much shorter, which is a big plus in this case. Graphics are a mixed bag. Looks ok on still screenshots and the sprites are bigger than before, but the sprites are not well animated and the color scheme of the background graphics is strangely monotonous. The story wins a 'plain stupid' award with the heroes being transported into the far future to rescue Earth from aliens. Well, doesn't matter anyway.***When we last saw Paul and Vince, they had saved the Colonel and were about to head for home in a special plane given to them by the General. But then, while in flight over the ocean, the sky suddenly blackens - the ocean begins to churn - and the plane goes spinning! A booming voice fills the cockpit: "Hear me, Warriors! Zang Zip, the War Dog, has enslaved the people of Earth. Only you can save us from his grip of evil!" Caught in a time warp, hurled thousands of years into the future, Paul and Vince know they have no choice but to meet this impossible challenge head-on. After all, they are professionals... they are the Ikari Warriors!***1 player or 2 players simultaneous cooperative.

怒 (Ikari) means Anger
[Zerothis]
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Predator  Activision;Pack-In-Video;Gradiente (KLON)1988 aliens arnoldschwarzenegger bossbattles centralamerica deathpits firearms forest lives movie nofalldamage predator scorpions tropic unarmedfighting uvl-sku Predator NES-PL-USA, UPC: 0-47875-70002-4, published 1989-04 by Activision in the USA. (Predator: Soon the Hunt Will begin).
プレデター (Predator) PAC-PL published 1988-03-10 by Pack-In-Video in Japan
Predator NES-PL-AUS published 1989 by Activision in Australia.

0-47875-42188-2 is actually the UPC for the Commodore 64 version (it has been removed from this entry).

The game has "Jungle Mode" and "Big Mode" offering two simular but different styles of gameplay. The Japanese version begins with Big Mode where as other versions begin in Jungle mode. (This lead to two entries at UVL at one time)
[Zerothis]
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Gun.Smoke  Capcom1988 1840s 19thcentury 2ndmillennium bossbattles bpjmindexed cemetery consoleclassix firearms gunslingers lives mercenaryprotagonist ninja notnintendocontentguid past riding runandgun score stereo tombstones uvl-sku western [media=youtube]https://youtu.be/8_oezmzKbEI[/media]***
[142]***Gun.Smoke by Capcom takes you back to the days of the Gold Rush, to a small, bustling mining town of the Old West. Ruthless gold-stealing bandits are terrorizing the townsfolk and it's up to you to stop them! The thieves are notorious killers, and when they challenge you to a draw, they're playing for keeps! Although your gunslinging prowess is legendary, this may be the toughest High Noon you'll ever face. But you've got to stand your ground - this town ain't big enough for both you and them!***
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[33]***"Gun.Smoke" is a playable Commando-style run and gun game in a western setting. You play a lonesome gunslinger on his mission to stop a gang of bandits of terrorizing peaceful villagers. Graphics, sound and are decent. The game is relatively easy compared to other games of that era and controls are fine. The game has a small shopping feature where you can upgrade your standard weapon with money from money bags you collect on the way. "Strangest" gameplay element is the exclusively diagonal shooting from the hero, but after you get used to it it works well enough.***
[1]***
[52]***This game is sold under the UPC of "2-46812-74272-5" in more than one outlet. But it is not a valid UPC for this type of product.This code is for random weight item# 24681priced at $ 274.27. This may be given by many sources in error as I cannot find a package with this code shown.
"0-13388-11009-4" is the code on the USA box.

The "." in the name was to avoid infringing on the "Gun Smoke" trademark of the popular USA TV program of the same name.
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Magnum Kiki Ippatsu: Empire City 1931  Toshiba EMI (ISI)1987 1930s 20thcentury arcade bossbattles city-newyork-ny firearms lawenforcerprotagonist lives outlaws savepassword score timelimit This is basic gun shooting game for the Famicom and based on a Taito arcade machine. Its the time of the prohibition in America and you shoot lots of gangsters in New York for whatever reason. The game is controlled with the standard controller and that works suprisingly well. However the game itself is pretty boring, the backgrounds lack colors and detail and the music is very annoying. In order to beat the game you have to play through every scene five times! Except a different end boss at the last stage every playthrough is exaclty the same only with a few more of the same enemies.***Published in Japan
Empire City 1931 was planned for a USA release but not published. Catalog number might have been NES-MG-USA
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Metal Gear  Konami;Ultra Games;Playtronic (Konami)1987 alternatetimeline bossbattles consoleclassix earth firearms metalgear notnintendocontentguid rescue savepassword scorpions smokes southafrica stealth stealthgame tanks Outer Heaven leader CaTaffy has activated the ultimate super weapon: Metal Gear! Responding to the crisis, covert unit "Fox Hound" is called into action, and that's where you come into play. Trained in hand-to-hand combat and skilled in every weapon known to man, you're Fox Hound's lethal fighting machine, code named "Solid Snake". But on this mission you better be sly as well, to surprise heavily-armed enemies, busting 'em up quietly and rescuing their hostages before alarms are triggered. Plus you gotta maintain radio contact with Commander South, who'll feed you crucial info on Metal Gear's whereabouts. To survive, capture sub-machine guns, Barettas, grenade launchers, and plastic explosives, until you find and destroy Metal Gear, ending CaTaffy's reign of terror!***
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[1]***On the one hand "Metal Gear" is a classic, introducing stealth elements into the action-adventure genre and the first game in one of the most successful and acclaimed videogame series ever. Graphics are nice and controls are good. However there are numerous small and bigger gameplay issues. First of all its pretty difficult with lots of trial and error scenes (sudden pitfalls). The inventory and item management is not very good. Example: In order to open doors you must acquire key cards. There are up to eight cards. To open a door with it you have to activate the card. So when you stand before a new door you must constantly switch between all cards until you have found the right one. Also the constant respawn of enemies once you return into another screen is something I disliked. The game has some sort of story (mostly told by radio calls), but I expected a bit more in this regard.***
[52]***
[27]***[b]Tags[/b]
This is the first game in the Metal Gear series. Stealth is extremely important to playing the game.
This game is not compliant with Nintendo's content guidelines for at least two reasons:[spoiler=1. fowl language hidden;close]This password,****M E1111 11111 11111 11111, will start you off at the end of the game with nothing except a pack of cigarettes.[/spoiler]2. cigarettes.

(this article has been censored by the author pending a feature for users to filter descriptions to their personal preferences)
[Zerothis]
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Rambo  Acclaim Entertainment;Pack-in-Video (Pack-in-Video)1987 4thwallbroken ballistics birds bossbattles chiroptera consoleclassix firearms fish giantspiders grenades gunblades helicopters humans knives lamp machineguns movie notnintendocontentguid primates rambo rescue savepassword snakes spiders tigers vietnam xp-kills Freedom is everything.

You are Rambo. Fallen hero. Once a decorated green beret; special weapons expert; master of the martial arts. Now, you're living in solitary, a prisoner of the government you swore to defend.

Intelligence sources believe they have discovered a hidden POW camp deep in the jungle. Your brothers in arms have been enslaved there for years. It's your choice: accept a suicide mission to find the camp, or spend the rest of your life in a 6' by 8' cell.

Your body is a weapon. Your mind, a disciplined machine. The most advanced military hardware is at your disposal, and a chopper waits to carry you to the drop site, where once again, you will be alone deep in hostile territory.

This is your war, Rambo. A war that will test your every skill. A war with only two possible results: freedom or death.

Armed and alone, you parachute into enemy territory.
Match courage and wits with the animals that rule the jungle.
Race to the landing site. It may be your only way to escape.
Weave your way through the enemy weapons warehouse.***
[33]***This game gets lots of hate from players, but I think this one is actually pretty average. There are some elements that I don't like. Most of the fights, especially at the beginning is against wildlife, the whole side-scrolling knive-stabbing action is not as typical Rambo-like as other more standard Run and Gun style top-down shooters of other Rambo versions in the 80s. While not a better game per se, the C64 Rambo game from Ocean just fit the Rambo style much better. The character also looks a bit goofy and is not really well animated. On the plus side must be noted that they tried to tell a story. When I compare this to other NES games released in or before 1987 this one does pretty well in the story section and its not your typical fantasy scenario that often came with such kind of Action-Adventure titles.***This game is based on them movie [i]Rambo: First Blood Part II[/i].

This is a Zelda II clone. In Japan, Zelda II for the Famicom Disk System was released about 11 months before the Famicom version of Rambo. The Famicom version of Rambo has a level layout very similar to Zelda II. The USA version reduces the similarity be rearranging the levels a bit.
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Lupin Sansei: Pandora no Isan  Namco (Tose)1987 anime birds bossbattles domesticcats firearms lupin3rd mummies nofalldamage outlawprotagonist rooftops score skeletons swords undead underwaterdiving This game based on the Lupin III anime series is actually quite good, which was not always the case at around that time with anime to game conversions. Lots of diverse levels. And you can switch between controlling Lupin or his friends Jigen and Goemon, each one with special abilities. Lupin can use special gimmicks, Jigen is the best shooter and Goemons sword destroys things otherwise indestructable. What I did not enjoy was the more and more maze-like and overly confusing levels at the end. labelimageminimize
Spelunker II: Yuushahe no Chousen  Irem (Now Production)1987 adventurerprotagonist bossbattles falldamage firearms forest ghosts keys knives knockback ladders meleeweapons movingplatforms mysticprotagonist psychics spelunker-series spiders subterranean swimming swords titularcharacter undead zombies For the sequel to Spelunker the developers changed quite a lot of gameplay elements. You can choose between one of three different characters (explorer, priest and esper) each with its own life and "holy" stat bonuses and different attacks/weapons. The way is often blocked by doors which need the appropriate key and there are also very few adventure/puzzle elements with hints hiding in bonus items. You explore a forest and underground caves in search for three orbs guarded by evil bosses to ultimately rescue a fairy kingdom. Well, Spelunker II is a bit better than its predecessor, but still the controls aren't the best. The most annoying thing about this game is the knockback effect you get from touching enemies which feels like pushing you back a quarter of the screen. That makes the knockback in games like Castlevania feel very tame in comparison. The levels have a rather complicated layout with exits not only to the left and right but also up and down and often strangely connected paths. But that seems to be typical for a Famicom/NES game of that time, probably hoping to sell more hint books in Japan *ahem*.***[media=youtube]vwzgPSKD5xA[/media] labelimageminimize
Miracle Ropit's Adventure in 2100  King Records (Micronics)1987 2100s 22ndcentury 3rdcentury birds caterpillars deadlywater deathpits femaleprotagonist firearms fish future grapplinghook lives monsters movingplatforms nofalldamage score Despite being a Japanese market exclusive, all of the in-game text is in English.***"Miracle Ropit" is a really bad platform game. The developers tried to bring variety into the game, with quite different locations, some "puzzles" and levels that run vertically. However the final product feels very very buggy, badly animated and difficult. And particularly bad design decisions like the barriers at the end of the first stage, which can only be opened by firing and continuously hop from a certain stone to another stone. First I thought the game must be based on some manga or anime but I couldn't find evidence that this is really the case. labelimageminimize
Robo Warrior  Hudson Soft;Jaleco USA;Jaleco (Hudson Soft)1987 bomberman bombs bossbattles consoleclassix cyborgprotagonist firearms heads monsters otherworld robots score secrets timelimit
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[33]***You're Zed, half man, half cyborg. The one-man battalion with a human heart and a computer's brain. Can you blast your way alone through 27 battle zones to liberate the desperate people of the planet Altile from the evil invader Xur? Xur has seized the weather control station; it's bitter cold, and the people have fled underground. He knows you've landed. No turning back. You must recover an arsenal of 12 different weapons and 6 powers hidden on Altile. Megaton bombs, life vests, hyper missiles, super boots, cross-fires, super bombs, energy capsules, life pods, power balls... Master each to save yourself from a continuing barrage of 20 deadly enemies. Wisps, Wanes, Tracers, Strinkers, Skraugs, the Globula, Gholem, Viripides... They're mean, they're ugly, and they're after you. Flying. Dive-bombing. Writhing. Grabbing. Find the keys, or you're blocked in a battle zone forever. Find the hidden chalice and be saved from eternal doom. Hit the switch. This is war!***
[52]***
[37]***"Robo Warrior" (or "Bomber King" in Japan") is a kind of spin-off to Hudson's earlier "Bomber-Man" game. It enhances the gameplay by various elements and it is a mixture of the first solo-only Bomberman gameplay and Action-Adventure type game. The premise is simple. Walk from left to right, find the hidden key at the end of the level which opens the exit door. However, while the game plays rather well there are some annoying typical old-school gameplay elements in place. First a super-harsh time-limit. Your energy goes constantly down except you find hidden energy/battery symbols. Many bombable blocks are hidden as normal non-destroyable blocks. Some stages loop endlessly unless you find a certain item etc. Virtually necessary extra items are often too well hidden. Many secrets are not necessarily bad for a game, but only when they are more or less optional, not when they become essential and when your constant low energy level makes you fear to explore the levels slowly. Could have been really good with a fairer difficulty level. Graphically its simple but ok. Not many different graphical layouts and quite a lot of color-swapping. The music is catchy enough.
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Layla  dB-SOFT1986 deadends elevators fallbackweapon femaleprotagonist firearms grenades monsters robots runandgun savepassword score secrets thrownweapons walking [media=youtube]Lyk66JUjZVA[/media]***Layla is an early Run and Gun game for the Famicom. Not nearly as impressive as [game=#7679]Contra[/game], but it has quite a lot of weapons for its time and is moderately playable. The game features eight levels each of them taking place inside an asteroid, first in a cavern system, then in the fortress itself. The game's box describes it as a maze action game. And a maze it really is, at least in the fortress sections. Many floors hideously connected with lots of elevators, ruthless monsters and not much room to maneuver. It is one of those games that makes you realize how much more difficult games were back in 1986. Releasing action games like this doesn't make me wonder why hint books were so popular even for this game type early on in Japan. labelimageminimize
Sherlock Holmes: Hakushaku Reijou Yuukai Jiken  Towa Chiki (Another)1986 belleepoque britain city city-london-uk deathpits earth england firearms investigatorprotagonist knives park realworld secrets sewers sherlockholmes shopping unarmedfighting uvl-tiein walking [media=youtube]2OTPWbpYEQc[/media]***I don't know what the goal is in this game. You run around in different British cities and try to find clues about something I don't know about. And actually I couldn't care less, because the game is bad, one of the worst games for the Famicom I have played so far. So, there you have your top-view running around in the city scenes, where you kick and stab innocent looking citizens to gain money. Additionally there are locations where the game switches to side-view platform scenes, which have terrible controls. And everytime! you beat one of the numerous evil looking humans the game stops and gives you a text message which might be some kind of hints. And everything in this game, all items and clues are very well hidden. Yes, I admit that many old games had things very well hidden on the brink of unfairness, but at least they had acceptable controls. The music is an extremely annoying high-pitched something. So eventually (if you happen to play this game for longer than 5 minutes) you might buy a trip to the next city for more unplayable action goodness. I can't see anything positive about this game. labelimageminimize
Ikari Warriors  SNK;K Amusement Leasing (Micronics)1986 consoleclassix firearms grenades helicopters ikariwarriors jungle mp-cooperative rescue runandgun score tanks tropic You and a friend are warriors with secret orders to invade an enemy nation. Working together as a team, you must fight for survival against a relentless onslaught of enemies!***
[1]***
[52]***Ikari Warriors is a run and gun arcade game port and very similar to Commando. It is longer and more diverse than [game=#7674]Commando[/game]. You can even use tanks and helicopters which make the game a bit easier. Speaking of difficulty... the game is really hard. That is not only because you are constantly attacked and several grenade throwing enemies are extremely unfair, but also because of the bad controls. The first two levels have a jungle theme and the last two levels you are in a kind of enemy base. The levels are rather long and boringly designed and nearly impossible to complete if you don't have a cheat method at hand. I prefer Commando over this.***1 player or 2 players simultaneous cooperative.

怒 (Ikari) means Anger
[Zerothis]
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Commando  Capcom1986 consoleclassix deadlywater firearms grenades instantdeath lives militantprotagonist rescue runandgun score walking
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[52]***I really liked the C64 version of Commando (which C64 user doesn't remember that awesome music?), so I was really curious how the NES version would play. Commando is an early Run and Gun game, one of the genre defining games so to say, originally released in the arcades and converted to virtually every homecomputer possible. The NES version is an interesting version and playable, it even has a new feature. Throwing grenades at some places reveals otherwise hidden stairs which you can climb down and enter extra mini-rooms sometimes filled with enemies but often also having extra items in them. But the game fails to be as good as it could have been. The music doesn't drive me forward as it did in the C64 version. The graphics are adequate for a 1986 game but there is often much flickering. Sometimes enemy soldiers just disappear completely from the screen. The game has only four short levels, but despite this it is rather difficult.***Publish in Japan, 1986-09-27
NES-CO-USA, Published in the USA, 1986 -11
[Zerothis]
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Super Pitfall  Pony Canyon;Activision (Micronics)1986 ammomagazines blacksheep chiroptera consoleclassix deathpits electriceels elevators firearms frog goldbars instantdeath ladders lives moaifigures nofalldamage pitfallseries platformer ropeswinging score scorpions secrets snakes southamerica spiders subterranean superpitfallengine swimming walking [media=youtube]https://youtu.be/3Ln9lRk5b3Y[/media]***Super Pitfall is a kind of remake of Pitfall II and widely considered to be one of the worst games for the Famicom/NES. It is not so much the quality of the graphics or controls that make this game so annoying and unpleasent to play. It is the fact that everything of importance is hidden until you jump around to trigger the appearance of the item. This goes so far that the programmers hid a necessary warp zone inside birds or walls. There are no hints in the game where something could be located. Without a walkthrough you will curse about this game design. There are also too many cheap deaths, mostly resulting by falling down into deadly animals or spikes which you couldn't guess they are beneath you. labelimageminimize
Dough Boy  Kemco (Synapse Software)1985 firearms lives militantprotagonist timelimit walking This is surely one of the worst games existing on the Famicom. In several stages you collect tools like TNT or ladders and use them to make further progress. In the last stage you have to rescue a POW. The controls are horrible, shooting and walking doesn't work and it is a real pain to get the tools to work. Add very simple graphics on top of that and you get a game of miserable quality. labelimageminimize
Front Line  Taito1985 driving firearms grenades lives militantprotagonist runandgun score tank walking wiiuvirtualconsole wiivirtualconsole Taito's early Famicom games really leave a lot to be desired. Front Line is no exception. A pathetic arcade conversion. The player is a soldier who has to shoot everything in sight and walk his way up several screens until he gets into a tank. The rest of a level follows the same formula, just that you are using the tank to go up several more screens and destroy the enemy base. Bad graphics and sound combined with sloppy gameplay. labelimageminimize
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